How to get a mockup we can actually build
Before you send us an AI-generated design, use this guide to check it
against what a real mascot costume can be — it takes 5 minutes and saves a round-trip.
Why this matters
A mascot costume is a physical, worn object: a molded headform (foam or vacuum-formed styrene), a fabric/plush body, and dyed fur or plush in a fixed set of colors we actually stock. AI image generators don't know any of that — they'll happily draw a shape no mold exists for, a color we don't dye, or a printed pattern that isn't a real fabric option, and it will look completely real in the image. Looking real and being buildable are different things.
Go to our full catalog or search for your animal/character and find the closest match already in our lineup. This product is your base — everything downstream (the mockup, the price) comes from this pick.
- Real animal or recognizable object (bear, tiger, gnome, etc.) — find that exact match first.
- Invented character with no obvious animal match — look for a similar head shape instead (round, long-snouted, tall). The head mold is the real constraint, not the theme. Products with a "Mr." prefix tend to be round-headed, stocky shapes — a fast starting point.
Open your base product's page and check its Color dropdown. Every value listed there is a real, buildable option — our actual dyed-fur palette for that product.
- A close named color there is your target color — use its exact name.
- Nothing close? Use "As Pictured" (the stock color) instead of inventing a shade. A convincing mockup in a color we can't produce sets an expectation we can't meet.
- Long fur and short fur have different color lists — check the one on the actual product.
Reference hex values (for designers / AI tools)
Short fur — solid colors
| Grey | #929297 |
| Rust | #904510 |
| Tan | #b9ac87 |
| Pink | #d487a1 |
| Purple | #4f2cab |
| Chocolate Brown | #432517 |
| Yellow | #d9d021 |
| Navy Blue | #222849 |
| Bright Orange | #eb733b |
| Light Brown | #846f5e |
| Tiger Orange | #be6113 |
| Lime | #9ec177 |
| Red | #cd0116 |
| Royal Blue | #2f41c1 |
| Green | #195f2e |
| Light Blue | #8bbfcb |
| White | #d4d8db |
| Black | #131317 |
Long fur — solid colors
| Royal Blue | #252593 |
| Red | #bc0316 |
| Green | #11651d |
| Yellow | #afa824 |
| White | #d4d7ee |
| Dark Brown | #362522 |
| Rust | #602a10 |
| Black | #17161b |
| Grey | #808a91 |
| Tan | #878164 |
| Bright Pink | #f901b4 |
| Bright Orange | #f63e30 |
| Lime | #46cb7b |
Approximate values measured from our reference chart — dyed fur has natural texture variance, treat as a starting anchor for AI recoloring, not a print-accurate spec. Long fur and short fur are separate dye lots — don't cross-reference one for the other even under the same color name. Animal patterns (leopard, zebra, tiger, etc.) are discontinued — solid colors only.
Upload the base product's own stock photo into your AI tool (not a photo of something else) and ask it to edit only the fur/plush color, and any garments/logos you're adding on top.
If the output changes the shape, proportions, or material — regenerate it. Don't keep the version that looks best if it broke this rule. A mold can't be reshaped after the fact, and a texture that reads as plastic, clay, or a glossy render isn't something we can sew.
Do the recolor as its own pass first. Add garments, logos, or accessories in a second pass on top — asking for both at once is how the shape drifts.
- Exact logos: don't let the AI redraw your logo from a description — it drifts with every revision. Overlay the actual logo file onto a blank garment instead.
- Printed patterns, camo, gradients: these describe character art, not a producible fur option. Tell us to translate it to the nearest solid color — we don't offer printed/patterned fur.
Check these against the ORIGINAL stock photo, side by side:
- Silhouette — head size, snout length, ears, body proportions, limb count all match the original exactly?
- Material — still reads as fur/plush, not shiny, glassy, clay-smooth, or 3D-render material?
- Color — exactly the named variant from Step 2 (or "As Pictured"), not just "close to"?
- Pattern — solid color only, unless explicitly translated to the nearest solid?
- Everything else unchanged — pose, viewing ports, and existing accents you didn't ask to change?
If your mockup fails any of these, that part isn't what you'll receive — flag it explicitly when you send it in, or fix it first.
- The base product link from Step 1
- The variant/color name from Step 2 (or "As Pictured")
- Your edited mockup image
- A plain-language list of what's added — logo, garment, lettering, accessory, quantity
- Any part you know is off-catalog (an off-palette color, a pattern) called out explicitly
Rough pricing, so there are no surprises
| Base costume | Real variant price on the product page |
| Custom logo | +$300 each |
| Custom color (off standard palette) | +$400 flat |
| Embroidered lettering | +$30 per letter |
| Any other add-on (garment, shirt, cap, accessory) | +$300 each |
| Upgrade to Parade Feet | +$250 |
| Shipping | $200 ($100 accessory-only) |
| Fully from-scratch character (no catalog analog at all) | Starts at $6,000 |
If Step 1 found a real base product, you are not in the from-scratch tier — that's the exception, not the default.